Sound Designer, 3D Spatial Audio

  • Contract
  • UK-wide

2099


  • Job Title: Sound Designer, 3D Spatial Audio
  • Salary: £40k-£50k
  • Hours:
    Full time
  • Artform: Music
  • Role: Creative
  • Contract: Contract
  • Closing date: Fri, 13 Feb 2026

  • Location:

    UK-wide

Job Summary

A sound designer to explore 3D spatial audio in the context of choral music to evoke being inside a murmuration

Job Description

Hey!

We’re looking for a sound designer to join an R&D phase exploring immersive, spatial sound. The focus of this research is on 3D spatial audio, vocal layering, and movement-based sound behaviours – specifically mapping vocal lines to murmuration-style 3D patterns, creating a sensation of sound that swirls, gathers, disperses, and breathes around the listener.

Following on from a successful projection experience about the migration of swifts, we’re now deepening our exploration into flight-inspired soundscapes. The aim is to create the sensation of being inside a murmuration, except instead of a visual murmuration of starlings, a rich, shifting 3D soundscape of samples.

This R&D will culminate in a hands-on session inside the 3D spatial audio system at MediaCity Hub in Salford in March, where we’ll test how the work behaves in a full spatial environment.

*

We’re particularly interested in:

  • Choir-like textures made from voices

  • Sound that moves around, above, and through audiences

  • Translating visual ideas of murmurations into sonic motion and behaviour

You’ll work closely with the creative director to prototype, test, and iterate ideas that can feed into our future immersive installations.

Fee: £1,500 (£300/day for 5 days)

Timeline

  • Application deadline: 9AM, Friday 13th February

  • Short online interviews: Tuesday 17th February

  • R&D period: Flexible, early March

  • In-person spatial test session: March, MediaCity Hub

Policy on AI. We’re happy for AI-based techniques to be used as part of a balanced creative practice. We don’t prescribe a single approach -what matters is artistic quality, curiosity, and respect for collaborators’ choices.

Job Requirements

This is part of our wider creative R&D series, with one several exploratory commissions designed to build long-term collaborations. Even if the timing isn’t right, we’re always keen to hear from sound designers with an interest in the cutting-edge creative technology, in case there’s a good fit for future work, so feel welcome to reach out in any case.

For this R&D, we’re looking for a collaborator with strong sound design skills, and a clear focus on spatial / 3D audio, to help us develop a technique in spatial audio.

How to Apply

Please email [email protected] with:

• Subject line: Spatial Sound Designer – [Your Name]
• A short bio, including a note on what tools you use
• Your portfolio or reel
• Your availability in early March

We know every email takes time, so big thanks in advance!

To help us track our recruitment effort, please indicate in your cover/motivation letter where (jobsinmedia.net) you saw this job posting.